Error message

Deprecated function: implode(): Passing glue string after array is deprecated. Swap the parameters in drupal_get_feeds() (line 394 of /home1/dezafrac/public_html/ninethreefox/includes/common.inc).

7

elite commodore 64 manual

LINK 1 ENTER SITE >>> Download PDF
LINK 2 ENTER SITE >>> Download PDF

File Name:elite commodore 64 manual.pdf
Size: 3222 KB
Type: PDF, ePub, eBook

Category: Book
Uploaded: 12 May 2019, 17:24 PM
Rating: 4.6/5 from 793 votes.

Status: AVAILABLE

Last checked: 16 Minutes ago!

In order to read or download elite commodore 64 manual ebook, you need to create a FREE account.

Download Now!

eBook includes PDF, ePub and Kindle version

✔ Register a free 1 month Trial Account.

✔ Download as many books as you like (Personal use)

✔ Cancel the membership at any time if not satisfied.

✔ Join Over 80000 Happy Readers

elite commodore 64 manualFor other uses, see Elite (Disambiguation) There is no time limit, in which certain tasks need to be done. This open game principle differs basically from all computer games known at this point of time.The success of the player becomes noticeable both in cash money and the grading as astronaut. Large and small mistakes have an influence on the criminal record, which in turn can result in a more hostile behaviour of the authorities or other astronauts. The player's spaceship needs to be navigated through three-dimensional space. The player can control the speed and the rotation around the crosshair and the vertical axis. Furthermore, the gravitational force of the celestial bodies is missing - one has to steer around planets instead of swivelling into an orbit. The space traffic is handled by orbital stations; landing on a planet is not possible (for the player). Strangely, there is exactly one planet in each solar system with each exactly one orbital station. Docking to them can sometimes prove to be difficult. Interstellar distances are crossed by hyperspace jump of at most 7 light years. Additional equipment can be bought which improves the fighting power and the possibilities to earn money significantly. Other spaceships cannot be bought.On the one hand you can trade by using the price differences between two solar systems. The prices of the traded goods are random to a small extent and mainly dependent on the economic classification of the corresponding system. With a space claw you can retrieve unowned items from space, which then can be sold. If the player does not want to wait until other spaceships jettison their shipping containers voluntarily, he can help them a bit by shooting the laser. This procedure is usually referred to as piracy. For shooting pirate ships and asteroids you usually get paid a small award, a bounty. Another source of income is the mining industry, which is the decomposing of asteroids with the mining laser.http://digitaldaya.com/imagenes/dell-4500-dimension-manual.xml

    Tags:
  • elite commodore 64 manual, elite commodore 64 manual, elite commodore 64 manual, elite commodore 64 manual download, elite commodore 64 manual typewriter, elite commodore 64 manual pdf, elite commodore 64 manual iso, elite commodore 64 manual.

The parts can be collected and sold.They can pull spaceships from their hyperspace jump and attack them in interstellar space. The octagonal ships of the Thargoids are astonishingly strong and robust. Furthermore, these spaceships send out remote-controlled drones that can be caught and sold. Sometimes these Thargoid ships also appear in space close to planets. As a reward beckon 5000 Cr. Here you are awaited by numerous fights with Thargoids as well as an improved energy unit as a reward. Various sound effects and two music pieces. Especially the smaller ships try to stay in the blind angle, here additional lasers can be helpful. Missiles are useless, as the Thargoids have an ECM- system and they can release this almost immediately after locating the missile. If all main ships are destroyed, the remaining drones are automatically deactivated. Both can be seen as a kind of life insurance. If a missile is shot from a striking distance, the victim may not have enough time to release its potentially available ECM system, which sometimes also works for Thargoid motherships. So it can make sense to simply ram an especially persistent small enemy (e.g. Adder, Worm), before it fires its missiles. A laser hit makes a different sound as a misfired shot. The missile system can be used as targeting help. Once activated a short peeping sound rings when a target is in the sight; this is the right moment to use the laser. When the energy is scarce you should abstain from the use of these appliances, so that at least one energy accumulator can regenerate. Course changes at random and braking and accelerating manoeuvres can avoid hostile hits in the meantime. But they are soooo cute. Staying near the sun kills them but it wlll be difficult to get the invested 5000 Cr back by selling the furs. Using an emergency capsule is also no help here. Hints in the planet data lead to the trail. Fortunately, the new owners have no idea what is in the ship.http://gocmenotokurtarma.com/userfiles/dell-4550-manual-download.xml The most useful application of a mining laser is the working on the outer skin of a bigger freight ship, which after some shots releases its load and disintegrates into debris that can be retrieved and sold together with the freight containers. You can reach good sales prices mainly with products that are rare in the corresponding system. Computer, machines and luxury goods sell in agrarian states significantly better than resources of all types, textiles or food. Captured drones of the Thargoids are attached at the outside of the ship and therefore do not add to the ships capacity. If the value of the goods is 6554 Cr only 0,4 Cr are booked, unfortunately.This applies mainly to the system information and is therefore especially annoying, as the information about the economic system and the type of government are on the first page, the more meaningless additional information (made out of text modules) on the second page. In the German version this bug is fixed. During this you can well look out to the rear and watch the stations getting smaller. If it does not work the first time, just repeat. As the ship is only accelerated to half the speed, the docking with the computer can take incredibly long. Then you fly a few seconds with full speed towards the planet. Then the ship has to turn instantly at a halt. The ship should now be already on a more or less convenient inbound track. With full speed it keeps heading for the opening now and at the last moment before the collision the docking computer is switched on.If the approaching angle was chosen really very unfavourable it can happen that the docking computer cannot make any sufficient corrections any more. After having sold the food completely, you fill your storage room with computers and bring them to the space station of Diso.https://congviendisan.vn/vi/boss-fa-1-manual-0 From Diso you then fly again with food and later also with fissible material, spirits or furs back to Leesti to start from there again with computers (alternatively, but less profitable also machines and luxury goods). Others were caught by the police or the competition.The route Leesti-Riedquad is also comparable, but you should not fly to Riedquad without the protection of beam lasers (best front and back).In the opposite direction from rich to poor, computers are always the first choice next to luxury goods, weapons and machines.One at a time;) ) You need to be logged in to cast a vote.Especially the annoying landing without computer is not easy. I think I was about 11, did not understand much of the 3-dimensional navigation (this came only with X-Wing on the PC;-) and therefore was shot all the time or I crashed somewhere. It was really fun to play. Good and not normal for a long time yet was also the save function, which made “annulling” of the game status possible. A disadvantage were some hardly to solve battles, if again 6 ships come together and they take full 15 seconds time to destroy the all-around military-laser protected ship in seconds, only because you have already used up the bomb. The game belongs to the coolest games of the C64 era. At at that time I had opened my box and rewired the function of the keys to two small boxes on my desk chair. With this I had the controls over the missiles, the shields etc.Except for various role play games there is no game into which I invested more time than this. I competed with a friend about who will rise a stage higher first. And on the schoolyard the most recent tips and tricks were swapped, Annoyingly he made it a few days before me to be Elite. In the meantime I was in such an Elite-delusion that I imagined while playing that my room was the spaceship and I really was a captain of a spaceship (which worked well with the sight into the starry sky through the dormer). It was a really great time then.http://www.costarica4u.com/images/91-4runner-owners-manual.pdfThe award referred to the BBC Micro and Acorn Electronic version which had been released a year earlier. The initial reason was I wanted a 7 letter commander name that would work as a filename on both the BBC micro and Acorn Atom. Ian and I discussed a few possible names. I liked Jameson as it is one of the best blended whiskys! Source: Content is available under GFDL unless otherwise noted. Privacy policy About C64-Wiki Disclaimers Mobile view. Please try again.Please try again.Please try again. Then you can start reading Kindle books on your smartphone, tablet, or computer - no Kindle device required. Register a free business account To calculate the overall star rating and percentage breakdown by star, we don’t use a simple average. Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon. It also analyzes reviews to verify trustworthiness. Stars are always separated by interstellar distances which cannot be crossed using the ship's sublight engines. Travel between stars is accomplished by hyperspace jumps, and is constrained to those within range of the limited fuel capacity (a maximum of 7 light years ) of the ship's hyperdrive.There is little practical difference between the different galaxies. However, in some versions it is necessary to travel to at least the second galaxy to access the game's missions. The planetary layout of the galaxies is different, and many players discovered trade runs between closely positioned planets with fortuitous economic combinations.The developers refer to 2001: A Space Odyssey, Star Wars, Hitchhiker's Guide to the Galaxy and the original Battlestar Galactica as influences. The two projects were sufficiently similar that Braben and Bell compared notes, and after seeing Star Raiders on the Atari 800 they decided to collaborate to produce what eventually became Elite. Braben and Bell then met with Acornsoft; their demo of the Elite ' s combat and docking sequences impressed managing director David Johnson-Davies and other Acornsoft executives.Due to the limited capabilities of 8-bit computers, these worlds are procedurally generated. This means that no extra memory is needed to store the characteristics of each planet, yet each is unique and has fixed properties. Each galaxy is also procedurally generated from the first.This causes issues for legitimate customers that use the Western Digital 1770 disk-controller (DFS) ROMs from third-party manufacturers such as Watford Electronics. Acorn subsequently released alternative versions of the BBC disks that are compatible with the WD1770.Acornsoft packaged Elite in a box larger than its usual releases, complete with a novella by Robert Holdstock called The Dark Wheel, a 64-page Space Trader's Flight Training Manual, reference card and a ship identification poster. A second novella, Imprint by Andy Redman, was included with the IBM PC release of Elite Plus, but apart from being set in the same universe it is in no way connected to the original story.Finally Alex discovers the truth about his father and his combat rank. He also acts as an acceptable face of trading due to his female co-pilot, Elyssia Fields, is an alien species and wanted in several systems. Alex wants to avenge his father's death, but must exercise caution in tracking down the assassin. By trading commodities, he slowly improves the arms and armour of his ship. When he is competent at using the spaceship for combat, but before he feels ready, he makes a trade that is sure to bring his father's killer to him.Neither the BBC nor the Electron tape versions featured missions. In this case, the game used Modes 1 and 2 to make more colours available. The only console version was released in 1991 for the Nintendo Entertainment System. The NES version was released exclusively in Europe. According to the developers, it wasn't released in North America, as they could not find a publisher for the game in North America. Some of the versions had slightly altered gameplay or other characteristics, the number of missions offered to the player.Elite Plus was published by Microplay Software. As well as such gameplay enhancements, the version also exploited the more modern hardware by using polygon mesh graphics in place of the wire-frames. The game world no longer seems to be centred around the player; freighter fleets with escorts go about their own business, pirate formations patrol lawless systems looking for cargo to loot and mining ships can often be found breaking up asteroids for their mineral content. Archangel is reached by undertaking a special mission to destroy a space station in a system invaded by the Thargoids.I'm going to continue playing until I am ranked Elite.It includes many more ship types, more ship types flyable by the player (who begins in the less capable Adder), cargo delivery missions, some extra equipment items and numerous gameplay improvements.The open source Oolite is a notable exception.This time, the player was not confined to orbit but could land on and explore or mine planets. The number of flyable ships was greatly increased, and a new political backstory was introduced enabling the player to gain ranks in competing interstellar empires.This was followed by a lawsuit brought by Gametek against David Braben. The two games employed a realistic flight model based on Newtonian mechanics rather than the original arcade-style engine.Retrieved 10 December 2015. Archived from the original on 8 April 2011. Retrieved 20 June 2008. If, however - like me - you consider Elite to be the best game ever made, X - Beyond The Frontier is by far its closest relation. Retrieved 21 May 2006. Retrieved 26 January 2015. Argus Press (92): 5. 11 December 1984. Future Publishing (44): 122. June 1985. Retrieved 13 January 2012. Retrieved 4 July 2014. November 1995. It was one of the very first games to feature 3D graphics, but more importantly it challenged the definition of what a computer game was. Retrieved 20 June 2008. Retrieved 20 June 2008. Elite is still one of the most influential games to date, having inspired EVE Online, Freespace, Jumpgate, Homeworld and a handful of other space titles. Retrieved 20 June 2008.Today, 20th September 2014 is the 30th anniversary of the day the world first experienced Elite, the 3D space trading and combat game written by Ian Bell and David Braben in conjunction with Acornsoft. From that beginning on the BBC Micro and Acorn Electron, the game went on to be released for most home computers of the time. Celebrate by playing Elite again, for free. Thanks to Matt Goldbolt.Or for Windows PCs, download Christian Pinder's Elite: The New Kind by clicking here. By using this site, you agree to the Terms of Use and Privacy Policy. Description Elite is a free-form space trading and combat simulation, commonly considered the progenitor of this sub-genre. Most of the game consists of traveling to various star systems, trading with their inhabitants, gaining money and reputation. Money can also be gained by other means beside trading; these include undertaking military missions, bounty hunting, asteroid mining, and even piracy. As the player character earns money, he becomes able to upgrade his ships with enhancements such as better weapons, shields, increased cargo capacity, an automated docking system, etc. The game utilizes pseudo-3D wire-frame graphics; its world is viewed from a first-person perspective. It has no overarching story, though a race known as Thargoids play the role of antagonists: their ships will often attack the player-controlled ship, forcing the player to engage in space combat. Combat is action-oriented, taking place in the same environment as the exploration. The player must use various weapons the ship is equipped with, as well as manoeuvre the ship, trying to dodge enemy attacks. The player can also choose to attack neutral ships; doing so will decrease the protagonist's reputation, eventually attracting the attention of the galactic police. Elite is notable for its expansive game world, consisting of eight galaxies and 256 planets.The book Game On! From Pong to Oblivion: The 50 Greatest Video games of All Time contains a chapter on Elite.Elite's two creators, Ian Bell and David Braben, were not on the best of terms for a long time, ever since development on Elite 2 was cancelled. This erupted into open confrontation during 1999-2000 when Bell decided to release all versions of Elite as freeware. The dispute was settled and all files relevant to Elite and Braben's version of the matter can be found in Ian Bell's website.The ZX Spectrum version used Lenslok as copy protection. Lenslok was a physical device with a lense unique to the game which had to be used to decipher a code (more information here ). The first few hundred copies of the game were delivered with a faulty Lenslok device, rendering the game unusable.Two versions were supplied with the DOS release, Shaded and Line Drawn.Many of Elite's original releases are now available on Ian Bell's (one of the game's developers) homepage. These include hard to find MSX, NES and BBC Micro versions, to name a few.This was apparently the first game, or among the first games, to have a fan club.David Braben also gave a lecture as part of the exhibition in 2006.Ian Bell's brother, Aidan Bell, enjoyed a spell of success writing for musical theatre; sooner or later his muse led him to his brother's enormous success story, which (believe it or not) resulted in 1989's completion of Elite: the Musical, furthering the storyline set forth in Robert Holdstock's novella The Dark Wheel. The book and lyrics, with mp3 recordings, (c) Pink Hippo Productions Ltd, can be perused. Whether or not this musical has ever been produced on the off-Broadway stage is unclear, though one figures the chances are slim to nil.These are for the most format releases for a space trading game, being released on 25 different formats, the first space trading game, the first game to use Lenslok copy protection (the ZX Spectrum version) and the first space game to use procedural generation.The only difference is, that the space station looks different, but the one who played the sequel to Elite, namely Frontier: Elite II, knows that this got corrected. There's a few exceptions such as the Moray and Gecko.Enhanced version for ZX Spectrum 128K was released which introduced three new missions and fixed a number of bugs.In 2018, Elite was selected as one of the biggest classics on the Commodore 64 by the creators of the C64 graphics collection Game Art Beyond. Elite was honoured with a high resolution title picture (based on Atari ST title screen artwork) in a special C64 graphics format called NUFLI, along with a new, much extended C64 interpretation of the C64 Elite theme and docking computer music.Include box, manual, brochure, additional material.) Among the wealth of info on the site — including a FAQ, links to musical and narrative works inspired by the game — there is the chance to download emulable versions of the game for every platform it was released, with Bell's comments and notes on every version. It is also possible to play a browser version of Elite: The New Kind, celebrative of the original game release 30th anniversary). It was such a novel idea that I thought worked really well at the time. As a kid I proudly stuck this to my wall and even now, all those polygon shaped ships and logo still look kinda cool. Not only a definitive instruction manual for the game comprising of navigational, trading and combat details, but also provides a wealth of data regarding ship types, political profiles of the Galactic Federation, and helpful advise for intergalactic traders. It’s all a load of piffle really, but the incredible amount of detailing contained within the book just pulls you in to the Elite world and you can’t help but admire the work that had gone into producing such a fine book. As a bumper prize, said cadets will also receive the the complete range of Firebird’s Commodore 64 software and the top cadet each month would receive a framed and personally inscribed Elite award and invited to to the play-off to win a week in Manhatten. Bookmark the permalink.As I remember I push this keystroke after loading the game in the main screen, and maybe it was a control key together with a normal letter. Can you remember this secret.I’ll ask the guys at the Retro Computer Museum and see if any of them can remember. Best wishes: ML Spent hours playing to reach dangerous level, greatest game ever in its own heyday! I to am looking forward to what comes out of Braben. Interesting times. Notify me of new posts via email. To find out more, including how to control cookies, see here. Elite was one of the first home computer games to use wireframe 3D graphics with hidden line removal. Most of the ships that the player encounters are similarly named after snakes, or other reptiles. Credits can be accumulated through a number of means. Weitere Bedeutungen sind unter Elite (Begriffsklarung) aufgefuhrt. Es gibt kein Zeitlimit, in welchem bestimmte Aufgaben bewaltigt werden mussen. Dieses offene Spielprinzip unterscheidet sich grundlegend von allen bis zu diesem Zeitpunkt bekannten Computerspielen.Dabei macht sich der Erfolg des Spielers sowohl in barer Munze als auch in der Einstufung als Kampfer bemerkbar. Kleinere und gro?ere Verfehlungen wirken sich auf das Strafregister aus, was wiederum ein feindseligeres Verhalten der Ordnungskrafte oder anderer Raumfahrer nach sich ziehen kann.Dabei ist die Geschwindigkeit sowie die Rotation um Quer- und Langsachse steuerbar. Anders als bei den Nachfolgern von Elite 1 erinnert das Flugverhalten eher an Flug durch Luft (nicht Vakuum):Merkwurdigerweise gibt es auch genau einen einzigen Planeten in jedem Sonnensystem mit jeweils genau einer Orbitalstation. Das Andocken an diese kann sich mitunter etwas schwierig gestalten. Interstellare Entfernungen werden mittels Hyperraumsprung von maximal 7 Lichtjahren uberbruckt.Sobald das notwendige Kleingeld verdient wurde, kann auch zusatzliche Ausrustung erworben werden, welche die Kampfkraft und die Verdienstmoglichkeiten signifikant verbessern. Andere Raumschiffe konnen nicht erworben werden.Einerseits kann Handel betrieben werden, indem Preisunterschiede zwischen den verschiedenen Sonnensystemen genutzt werden. Die Preise der Handelswaren sind in geringem Ma?e zufallig und im wesentlich abhangig von der wirtschaftlichen Klassifikation des jeweiligen Systems. Mit einem Raumgreifer konnen herrenlose Gegenstande aus dem All geborgen werden, welche wiederum verkauft werden konnen. Falls der Spieler nicht darauf warten will, bis andere Raumschiffe ihre Frachtcontainer freiwillig uber Bord werfen, kann er durch Laserbeschuss auch etwas nachhelfen. Dieses Verfahren wird gemeinhin als Piraterie bezeichnet. Fur das Abschie?en von Piratenschiffen und Asteroiden wird ublicherweise eine kleine Pramie, also ein Kopfgeld, gezahlt. Eine weitere Einkommensquelle stellt der Bergbau, also das Zerlegen von Asteroiden mittels Bergbaulaser dar. Die Bruchstucke konnen eingesammelt und verkauft werden.Diese konnen Raumschiffe aus ihrem Hyperraumsprung rei?en und im interstellaren Raum angreifen. Die achteckigen Schiffe der Thargoiden sind erstaunlich kampfstark und widerstandsfahig. Au?erdem setzen diese Raumschiffe ferngesteuerte Drohnen aus, welche eingefangen und verkauft werden konnen. Gelegentlich zeigen sich thargoidische Schiffe auch im planetennahen Raum.Als Belohnung winken 5000 Cr. Hier winken unzahlige Gefechte mit Thargoiden sowie eine verbesserte Energieeinheit als Belohnung. Zur schnelleren Berechnung des 3D-Renderings wurden von der horizontalen Grafikauflosung lediglich 256 (der moglichen 320) Pixel genutzt. Bei der deutschen Version hingegen gibt es allerdings noch ein zusatzliches Lied.Vor allem die etwas kleineren Schiffe versuchen, moglichst im toten Winkel zu bleiben, hier konnen zusatzliche Laser sehr hilfreich sein. Raketen sind nutzlos, da Thargoiden uber ein ECM-System verfugen und dieses fast unmittelbar nach Ortung der Rakete auslosen konnen. Werden alle Hauptschiffe zerstort, deaktivieren sich die verbliebenen Drohnen automatisch. Beides kann eher als eine Art Lebensversicherung gesehen werden. Wird eine Rakete aus unmittelbarer Nahe abgefeuert, hat das Opfer mitunter keine Zeit mehr, sein eventuell vorhandenes ECM-System auszulosen, was gelegentlich auch bei Thargoiden-Mutterschiffen funktioniert. Es kann also sinnvoll sein, einen besonders hartnackigen kleinen Gegner (z.B. Adder, Worm) einfach zu rammen, bevor dieser seine Raketen abfeuert. Ein Lasertreffer erzeugt ein anderes Gerausch, als eine Fahrkarte (Fehlschuss). Das Raketensystem kann als Zielhilfe genutzt werden. Einmal aktiviert ertont ein kurzer Piepton, wenn ein Ziel im Visier ist; dies ist der richtige Moment, um den Laser einzusetzen. Bei Energieknappheit sollte auf den Einsatz dieser Verbraucher verzichtet werden, damit sich zumindest ein Energieakku regenerieren kann. Willkurliche Kurswechsel und Brems- oder Beschleunigungsmanover konnen zwischenzeitlich gegnerische Treffer verhindern. Aber sind ja soo suuu?! Der Aufenthalt in der Nahe einer Sonne totet diese zwar ab, aber es bleiben keine Felle dabei ubrig. Die Benutzung einer Rettungskapsel hilft hier auch nicht. Hinweise in den Planetendaten fuhren auf die Spur. Glucklicherweise haben die neuen Besitzer keine Ahnung, was in diesem Schiff steckt. Der sinnvollste Einsatzzweck eines Bergbaulasers besteht in der Bearbeitung der Au?enhulle eines gro?eren Frachtschiffes, welches nach einigen Schussen seine Ladung freigibt und in mehrere Trummer zerfallt, welche zusammen mit den Frachtcontainern geborgen und verkauft werden konnen. Gute Verkaufspreise konnen vor allem mit Produkten erzielt werden, welche im betreffenden System rar sind. Computer, Maschinen und Luxusguter verkaufen sich auf Agrarwelten deutlich besser als Rohstoffe aller Art, Textilien oder Nahrungsmittel. Eingefangene Drohnen der Thargoiden werden au?en am Schiff befestigt, belasten also ebenfalls nicht die Ladekapazitat. Sollte der Warenwert 6554 Cr bringen werden leider nur 0,4 Cr verbucht. Also beim Verkauf darauf achten, dass man hohe Werte in kleineren Mengen verkauft, dann gibt's keine Probleme. Aufgefallen ist mir die Sache, als ich 151 kg Platin fur den Wahnsinnspreis von 77,2 Cr verkaufen wollte.Dies betrifft vor allem die Systeminformationen und ist deshalb besonders argerlich, da sich die Informationen zur Wirtschafts- und Regierungsform auf der ersten Seite befinden, die eher unsinnigen (aus einem Wortbaukasten erzeugten) Zusatzinformationen auf der zweiten. In der deutschen Version ist dieser Fehler behoben. Sollte das beim ersten Mal nicht klappen, einfach wiederholen.Da das Schiff auch nur auf halbe Geschwindigkeit beschleunigt wird, kann das Andocken mit dem Computer unglaublich lange dauern.Dann wird mit voller Geschwindigkeit wenige Sekunden auf den Planeten zu geflogen. Danach muss auf der Stelle im Stillstand gedreht werden. Das Schiff sollte sich nun bereits auf einem mehr oder weniger gunstigen Anflugkurs befinden. Mit voller Geschwindigkeit wird nun auf die Anflugoffnung der Station zugehalten und im letzten Moment vor der Kollision der Andockcomputer eingeschaltet.Falls der Anflugwinkel wirklich sehr ungunstig gewahlt wurde, kann es passieren, dass der Andockcomputer keine ausreichende Korrekturen mehr vornehmen kann.Nachdem man die Lebensmittel komplett verkauft hat, fullt man seinen Laderaum mit Computern und bringt diese zur Raumstation von Diso. Von Diso fliegt man dann wiederum mit Lebensmitteln und spater auch Spaltstoffen, Spirituosen oder Fellen zuruck zu Leesti um von dort wieder mit Computer (alternativ aber weniger lukrativ auch Maschinen und Luxusguter) zu starten. Andere wurden von Polizei oder Konkurrenz erwischt.Die Route Leesti-Riedquad ist auch vergleichbar, allerdings sollte Riedquad nicht ohne den Schutz von Strahlenlaser (am besten vorne und hinten) angeflogen werden.In die Gegenrichtung von reich zu arm sind Computer immer erste Wahl neben Luxusguter, Waffen und Maschinen.Danach geruhsamer Bergbau. Eine zur Zeit;) ) Zur Stimmabgabe musst Du angemeldet sein.Vor allen das nervige Landen ohne Computer ist nicht gerade einfach. Ich glaub ich war da so etwa 11, hab noch nicht wirklich viel von 3-dimensionaler Navigation verstanden (das kam dann erst mit X-Wing auf dem PC;-) und wurde somit immer abgeschossen bzw.Nachteilig wirkten sich einige kaum losbare Schlachten aus, wenn sich mal wieder mehr als 6 Schiffe ansammeln, und sich ganze 15 Sekunden Zeit nehmen, um das allseitig mit Militarlasern geschutzte Schiff in sekundenschnelle klein zukriegen, blo?, weil man die Bombe schon verbraucht hatte. Das Spiel gehort zu den geilsten Spielen der C64 Ara. Ich hatte seinerzeit meine Kiste aufgeschraubt und die Funktion der Tasten auf zwei Kastchen an meinem Schreibtischstuhl angeschlossen. Abgesehen von diversen Rollenspielen habe ich wohl in kein Spiel mehr Zeit investiert, als in dieses.